Thursday, October 9, 2008

No party deaths

Last night we took the huge party of eight players from the town of Brindol to Rivenroar Castle. The party decided to head to two nearby towns to try to get more precise directions, which actually surprised me. I thought for sure they would bring the map of the Elsir Vale to the captive Hobgoblin and ask him to point out the location. If they had done that, I would have had them make a new Intimidate attempt, and if it was successful, he would have pointed them to the right area. Instead they came to the solution in a more clinical manner. It lets them avoid doing skill challenges to navigate the direct path through the woods, along the river. It lets them avoid running into wild animals (even though some would live in the mountains, I assume they would steer clear of people hiking the hills). It also took them a full two days, when the trip should be able to be done in 8 hours. With the second day ending in a huge fight that took most of the party's Daily powers, nearly half of all of their healing surges and left most of the party close to bloodied, not to mention about two hours of real time, we decided to take a breather after that, with the characters camping outside of the Castle ruins.

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